# Interface CompletionService<V>

Type Parameters:
  `V` - the type of values the tasks of this service produce and consume

All Known Implementing Classes:
  `ExecutorCompletionService`

public interface CompletionService<V>
A service that decouples the production of new asynchronous tasks from the consumption of the results of completed tasks. Producers `submit` tasks for execution. Consumers `take` completed tasks and process their results in the order they complete. A `CompletionService` can for example be used to manage asynchronous I/O, in which tasks that perform reads are submitted in one part of a program or system, and then acted upon in a different part of the program when the reads complete, possibly in a different order than they were requested.

Typically, a `CompletionService` relies on a separate `Executor` to actually execute the tasks, in which case the `CompletionService` only manages an internal completion queue. The `ExecutorCompletionService` class provides an implementation of this approach.

Memory consistency effects: Actions in a thread prior to submitting a task to a `CompletionService` happen-before actions taken by that task, which in turn happen-before actions following a successful return from the corresponding `take()`.

Since:
  1.5

## Method Summary

Modifier and Type
Method
Description
`Future<V>`
`poll()`
Retrieves and removes the Future representing the next completed task, or `null` if none are present.
`Future<V>`
`poll(long timeout, TimeUnit unit)`
Retrieves and removes the Future representing the next completed task, waiting if necessary up to the specified wait time if none are yet present.
`Future<V>`
`submit(Runnable task, V result)`
Submits a Runnable task for execution and returns a Future representing that task.
`Future<V>`
`submit(Callable<V> task)`
Submits a value-returning task for execution and returns a Future representing the pending results of the task.
`Future<V>`
`take()`
Retrieves and removes the Future representing the next completed task, waiting if none are yet present.

## Method Details

### submit

Future<V> submit(Callable<V> task)
Submits a value-returning task for execution and returns a Future representing the pending results of the task. Upon completion, this task may be taken or polled.

Parameters:
  `task` - the task to submit
Returns:
  a Future representing pending completion of the task
Throws:
  `RejectedExecutionException` - if the task cannot be scheduled for execution
  `NullPointerException` - if the task is null

### submit

Future<V> submit(Runnable task, V result)
Submits a Runnable task for execution and returns a Future representing that task. Upon completion, this task may be taken or polled.

Parameters:
  `task` - the task to submit
  `result` - the result to return upon successful completion
Returns:
  a Future representing pending completion of the task, and whose `get()` method will return the given result value upon completion
Throws:
  `RejectedExecutionException` - if the task cannot be scheduled for execution
  `NullPointerException` - if the task is null

### take

Future<V> take() throws InterruptedException
Retrieves and removes the Future representing the next completed task, waiting if none are yet present.

Returns:
  the Future representing the next completed task
Throws:
  `InterruptedException` - if interrupted while waiting

### poll

Future<V> poll()
Retrieves and removes the Future representing the next completed task, or `null` if none are present.

Returns:
  the Future representing the next completed task, or `null` if none are present

### poll

Future<V> poll(long timeout, TimeUnit unit) throws InterruptedException
Retrieves and removes the Future representing the next completed task, waiting if necessary up to the specified wait time if none are yet present.

Parameters:
  `timeout` - how long to wait before giving up, in units of `unit`
  `unit` - a `TimeUnit` determining how to interpret the `timeout` parameter
Returns:
  the Future representing the next completed task or `null` if the specified waiting time elapses before one is present
Throws:
  `InterruptedException` - if interrupted while waiting