// license:BSD-3-Clause
// copyright-holders:David Haywood, Nicola Salmoria, Tomasz Slanina
/*
***********************************************************************************
Dark Mist (c)1986  Taito / Seibu

driver by

  David Haywood
  Nicola Salmoria
  Tomasz Slanina

Main CPU : z80 (with encryption, external to z80)
Sound CPU: custom T5182 cpu (like seibu sound system but with internal code)

The SEI8608B sound board, which features the T5182 "CPU CUSTOM" and YM2151, also
has unpopulated locations for a 76489AN, 2x MSM5205, 2x 27512 EPROM (presumably
for ADPCM samples), and additional TTL chips to support all these.

$e000 - coins (two bytes)
$e2b7 - player 1 energy

TODO:
 - when player soaks in water, color pen used is wrong (entry 1 at 0xf500 should be 0x0c and instead is 0x14), might be btanb?
 - cocktail mode
 - unknown bit in sprite attr (there's code used for OR-ing sprite attrib with some
   value (taken from ram) when one of coords is greater than 256-16 )
***********************************************************************************
*/

#include "emu.h"
#include "includes/darkmist.h"
#include "cpu/z80/z80.h"
#include "speaker.h"

void darkmist_state::machine_start()
{
	membank("bank1")->configure_entries(0, 2, memregion("maincpu")->base() + 0x10000, 0x4000);
}

void darkmist_state::hw_w(uint8_t data)
{
	m_hw=data;
	membank("bank1")->set_entry((data&0x80)?1:0);
}

void darkmist_state::memmap(address_map &map)
{
	map(0x0000, 0x7fff).rom();
	map(0x8000, 0xbfff).bankr("bank1");
	map(0xc801, 0xc801).portr("P1");
	map(0xc802, 0xc802).portr("P2");
	map(0xc803, 0xc803).portr("START");
	map(0xc804, 0xc804).w(FUNC(darkmist_state::hw_w));
	map(0xc805, 0xc805).writeonly().share("spritebank");
	map(0xc806, 0xc806).portr("DSW1");
	map(0xc807, 0xc807).portr("DSW2");
	map(0xc808, 0xc808).portr("UNK");
	map(0xd000, 0xd0ff).ram().w(m_palette, FUNC(palette_device::write_indirect)).share("palette");
	map(0xd200, 0xd2ff).ram().w(m_palette, FUNC(palette_device::write_indirect_ext)).share("palette_ext");
	map(0xd400, 0xd41f).ram().share("scroll");
	map(0xd600, 0xd67f).rw(m_t5182, FUNC(t5182_device::sharedram_r), FUNC(t5182_device::sharedram_w));
	map(0xd680, 0xd680).w(m_t5182, FUNC(t5182_device::sound_irq_w));
	map(0xd681, 0xd681).r(m_t5182, FUNC(t5182_device::sharedram_semaphore_snd_r));
	map(0xd682, 0xd682).w(m_t5182, FUNC(t5182_device::sharedram_semaphore_main_acquire_w));
	map(0xd683, 0xd683).w(m_t5182, FUNC(t5182_device::sharedram_semaphore_main_release_w));
	map(0xd800, 0xdfff).ram().w(FUNC(darkmist_state::tx_vram_w)).share("videoram");
	map(0xe000, 0xefff).ram().share("workram");
	map(0xf000, 0xffff).ram().share("spriteram");
}

void darkmist_state::decrypted_opcodes_map(address_map &map)
{
	map(0x0000, 0x7fff).rom().share("decrypted_opcodes");
	map(0x8000, 0xbfff).bankr("bank1");
}

static INPUT_PORTS_START( darkmist )
	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("START")
	PORT_DIPNAME( 0x01, 0x01, "2-0" )
	PORT_DIPSETTING(    0x01, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "2-1" )
	PORT_DIPSETTING(    0x02, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x04, 0x04, "2-2" )
	PORT_DIPSETTING(    0x04, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_IMPULSE(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_IMPULSE(1)
	PORT_DIPNAME( 0x20, 0x20, "2-5" )
	PORT_DIPSETTING(    0x20, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x40, 0x40, "2-6" )
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, "2-7" )
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
	PORT_DIPSETTING(    0x00, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_5C ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5")
	PORT_DIPSETTING(    0x10, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x18, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 1C_2C ) )
	PORT_SERVICE_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7")    /* Listed as "ALWAYS ON" */
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8")
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:2,3")
	PORT_DIPSETTING(    0x06, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:4,5")
	PORT_DIPSETTING(    0x18, "1" )
	PORT_DIPSETTING(    0x10, "2" )
	PORT_DIPSETTING(    0x08, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:6,7")
	PORT_DIPSETTING(    0x20, "10K / 20K" )
	PORT_DIPSETTING(    0x60, "20K / 40K" )
	PORT_DIPSETTING(    0x40, "30K / 60K" )
	PORT_DIPSETTING(    0x00, "40K / 80K" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )


	PORT_START("UNK")
	PORT_DIPNAME( 0x01, 0x01, "5-0" )
	PORT_DIPSETTING(    0x01, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, "5-1" )
	PORT_DIPSETTING(    0x02, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x04, 0x04, "5-2" )
	PORT_DIPSETTING(    0x04, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x08, 0x08, "5-3" )
	PORT_DIPSETTING(    0x08, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x10, 0x10, "5-4" )
	PORT_DIPSETTING(    0x10, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x20, 0x20, "5-5" )
	PORT_DIPSETTING(    0x20, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x40, 0x40, "5-6" )
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, "5-7" )
	PORT_DIPSETTING(    0x80, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )

INPUT_PORTS_END

static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,2),
	4,
	{ 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 },

	{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	16*8
};

static const gfx_layout tilelayout =
{
	16,16,
	RGN_FRAC(1,2),
	4,
	{ 0, 4, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4 },


	{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
			16+0, 16+1, 16+2, 16+3, 24+0, 24+1, 24+2, 24+3 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
	32*16
};


static GFXDECODE_START( gfx_darkmist )
	GFXDECODE_ENTRY( "tx_gfx", 0, charlayout,  0x300, 16 )
	GFXDECODE_ENTRY( "bg_gfx", 0, tilelayout,  0x000, 16 )
	GFXDECODE_ENTRY( "fg_gfx", 0, tilelayout,  0x100, 16 )
	GFXDECODE_ENTRY( "spr_gfx", 0, tilelayout, 0x200, 16 )
GFXDECODE_END

TIMER_DEVICE_CALLBACK_MEMBER(darkmist_state::scanline)
{
	int scanline = param;

	if(scanline == 240) // vblank-out irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xd7); /* Z80 - RST 10h */

	if(scanline == 0) // vblank-in irq
		m_maincpu->set_input_line_and_vector(0, HOLD_LINE,0xcf); /* Z80 - RST 08h */
}



void darkmist_state::darkmist(machine_config &config)
{
	/* basic machine hardware */
	Z80(config, m_maincpu, 4000000);         /* ? MHz */
	m_maincpu->set_addrmap(AS_PROGRAM, &darkmist_state::memmap);
	m_maincpu->set_addrmap(AS_OPCODES, &darkmist_state::decrypted_opcodes_map);
	TIMER(config, "scantimer").configure_scanline(FUNC(darkmist_state::scanline), "screen", 0, 1);

	T5182(config, m_t5182, 0);

	/* video hardware */
	SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
	m_screen->set_refresh_hz(60);
	m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
	m_screen->set_size(256, 256);
	m_screen->set_visarea(0, 256-1, 16, 256-16-1);
	m_screen->set_screen_update(FUNC(darkmist_state::screen_update));
	m_screen->set_palette(m_palette);

	GFXDECODE(config, m_gfxdecode, m_palette, gfx_darkmist);
	PALETTE(config, m_palette, FUNC(darkmist_state::darkmist_palette));
	m_palette->set_format(palette_device::xRGB_444, 0x100*4);
	m_palette->set_indirect_entries(256+1);

	/* sound hardware */
	SPEAKER(config, "mono").front_center();

	ym2151_device &ymsnd(YM2151(config, "ymsnd", 14318180/4));    /* 3.579545 MHz */
	ymsnd.irq_handler().set(m_t5182, FUNC(t5182_device::ym2151_irq_handler));
	ymsnd.add_route(0, "mono", 1.0);
	ymsnd.add_route(1, "mono", 1.0);
}

ROM_START( darkmist )
	ROM_REGION( 0x18000, "maincpu", 0 )
	ROM_LOAD( "dm_15.rom", 0x00000, 0x08000, CRC(21e6503c) SHA1(09174fb424b76f7f2a381297e3420ddd2e76b008) )

	ROM_LOAD( "dm_16.rom", 0x10000, 0x08000, CRC(094579d9) SHA1(2449bc9ba38396912ee9b72dd870ea9fcff95776) )

	ROM_REGION( 0x8000, "t5182_z80", 0 ) /* Toshiba T5182 external ROM */
	ROM_LOAD( "dm_17.rom", 0x0000, 0x8000, CRC(7723dcae) SHA1(a0c69e7a7b6fd74f7ed6b9c6419aed94aabcd4b0) )

	ROM_REGION( 0x4000, "tx_gfx", 0 )
	ROM_LOAD( "dm_13.rom", 0x00000, 0x02000, CRC(38bb38d9) SHA1(d751990166dd3d503c5de7667679b96210061cd1) )
	ROM_LOAD( "dm_14.rom", 0x02000, 0x02000, CRC(ac5a31f3) SHA1(79083390671062be2eab93cc875a0f86d709a963) )

	ROM_REGION( 0x20000, "fg_gfx", 0 )
	ROM_LOAD( "dm_05.rom", 0x00000, 0x10000, CRC(ca79a738) SHA1(66a76ea0d8ecc44f6cc77102303df74f40bf6118) )
	ROM_LOAD( "dm_06.rom", 0x10000, 0x10000, CRC(9629ed2c) SHA1(453f6a0b12efdadd7fcbe03ad37afb0afa6be051) )

	ROM_REGION( 0x20000, "bg_gfx", 0 )
	ROM_LOAD( "dm_01.rom", 0x00000, 0x10000, CRC(652aee6b) SHA1(f4150784f7bd7be83a0041e4c52540aa564062ba) )
	ROM_LOAD( "dm_02.rom", 0x10000, 0x10000, CRC(e2dd15aa) SHA1(1f3a6a1e1afabfe9dc47549ef13ae7696302ae88) )

	ROM_REGION( 0x40000, "spr_gfx", 0)
	ROM_LOAD( "dm_09.rom", 0x00000, 0x10000, CRC(52154b50) SHA1(5ee1a4bcf0752a057b9993b0069d744c35cf55f4) )
	ROM_LOAD( "dm_11.rom", 0x10000, 0x08000, CRC(3118e2f9) SHA1(dfd946ea1310851f97d31ce58d8280f2d92b0f59) )
	ROM_LOAD( "dm_10.rom", 0x20000, 0x10000, CRC(34fd52b5) SHA1(c4ee464ed79ec91f993b0f894572c0288f0ad1d4) )
	ROM_LOAD( "dm_12.rom", 0x30000, 0x08000, CRC(cc4b9839) SHA1(b7e95513d2e06929fed5005caf3bf8c3fba0b597) )

	ROM_REGION( 0x10000, "bg_map", 0 )
	/* BG layer map ( 512x64 )*/
	ROM_LOAD16_BYTE( "dm_03.rom", 0x00000, 0x08000, CRC(60b40c2a) SHA1(c046273b15dab95ea4851c26ce941e580fa1b6ec) )
	ROM_LOAD16_BYTE( "dm_04.rom", 0x00001, 0x08000, CRC(d47b8cd9) SHA1(86eb7a5d8ea63c0c91f455b1b8322cc7b9c4a968) )

	ROM_REGION( 0x08000, "fg_map", 0 )
	/* FG layer map ( 64x256 ) */
	ROM_LOAD16_BYTE( "dm_07.rom", 0x00000, 0x04000, CRC(889b1277) SHA1(78405110b9cf1ab988c0cbfdb668498dadb41229) )
	ROM_LOAD16_BYTE( "dm_08.rom", 0x00001, 0x04000, CRC(f76f6f46) SHA1(ce1c67dc8976106b24fee8d3a0b9e5deb016a327) )

	ROM_REGION( 0x0100, "bg_clut", 0 )
	ROM_LOAD( "63s281n.m7",  0x0000, 0x0100, CRC(897ef49f) SHA1(e40c0fb0a68aa91ceaee86e774a428819a4794bb) )
	ROM_REGION( 0x0100, "fg_clut", 0 )
	ROM_LOAD( "63s281n.d7",  0x0000, 0x0100, CRC(a9975a96) SHA1(3a34569fc68ac15f91e1e90d4e273f844b315091) )
	ROM_REGION( 0x0100, "spr_clut", 0 )
	ROM_LOAD( "63s281n.f11", 0x0000, 0x0100, CRC(8096b206) SHA1(257004aa3501121d058afa6f64b1129303246758) )
	ROM_REGION( 0x0100, "tx_clut", 0 )
	ROM_LOAD( "63s281n.j15", 0x0000, 0x0100, CRC(2ea780a4) SHA1(0f8d6791114705e9982f9035f291d2a305b47f0a) )


	ROM_REGION( 0x0200, "proms", 0 ) // unknown PROMs
	ROM_LOAD( "63s281n.l1",  0x0000, 0x0100, CRC(208d17ca) SHA1(a77d56337bcac8d9a7bc3411239dfb3045e069ec) )
	ROM_LOAD( "82s129.d11",  0x0100, 0x0100, CRC(866eab0e) SHA1(398ffe2b82b6e2235746fd987d5f5995d7dc8687) )
ROM_END




void darkmist_state::decrypt_fgbgtiles(uint8_t* rom, int size)
{
	std::vector<uint8_t> buf(0x40000);
	/* data lines */
	for (int i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = bitswap<16>(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (int i = 0;i < size;i++)
	{
		rom[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,14,13, 5,4,3,2, 12,11,10,9,8, 1,0, 7,6)];
	}
}



void darkmist_state::decrypt_gfx()
{
	std::vector<uint8_t> buf(0x40000);
	uint8_t *rom;
	int size;
	int i;

	rom = memregion("tx_gfx")->base();
	size = memregion("tx_gfx")->bytes();

	/* data lines */
	for (i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = bitswap<16>(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (i = 0;i < size;i++)
	{
		rom[i] = buf[bitswap<24>(i,23,22,21,20,19,18,17,16,15,14,13,12, 3,2,1, 11,10,9,8, 0, 7,6,5,4)];
	}

	decrypt_fgbgtiles(memregion("bg_gfx")->base(), memregion("bg_gfx")->bytes());
	decrypt_fgbgtiles(memregion("fg_gfx")->base(), memregion("fg_gfx")->bytes());


	rom = memregion("spr_gfx")->base();
	size = memregion("spr_gfx")->bytes();

	/* data lines */
	for (i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = bitswap<16>(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (i = 0;i < size;i++)
	{
		rom[i] = buf[bitswap<24>(i, 23,22,21,20,19,18,17,16,15,14, 12,11,10,9,8, 5,4,3, 13, 7,6, 1,0, 2)];
	}
}

void darkmist_state::decrypt_snd()
{
	uint8_t *ROM = memregion("t5182_z80")->base();

	for (int i = 0x0000; i < 0x8000; i++)
		ROM[i] = bitswap<8>(ROM[i], 7, 1, 2, 3, 4, 5, 6, 0);
}

void darkmist_state::init_darkmist()
{
	uint8_t *ROM = memregion("maincpu")->base();
	std::vector<uint8_t> buffer(0x10000);

	decrypt_gfx();

	decrypt_snd();

	for (int i = 0; i < 0x8000; i++)
	{
		uint8_t p = ROM[i];
		uint8_t d = p;

		if(((i & 0x20) == 0x00) && ((i & 0x8) != 0))
			p ^= 0x20;

		if(((i & 0x20) == 0x00) && ((i & 0xa) != 0))
			d ^= 0x20;

		if(((i & 0x200) == 0x200) && ((i & 0x408) != 0))
			p ^= 0x10;

		if((i & 0x220) != 0x200)
		{
			p = bitswap<8>(p, 7,6,5,2,3,4,1,0);
			d = bitswap<8>(d, 7,6,5,2,3,4,1,0);
		}

		ROM[i] = d;
		m_decrypted_opcodes[i] = p;
	}

	membank("bank1")->set_base(&ROM[0x010000]);

	/* adr line swaps */
	ROM = memregion("bg_map")->base();
	int len = memregion("bg_map")->bytes();
	memcpy( &buffer[0], ROM, len );

	for (int i = 0; i < len; i++)
	{
		ROM[i]=buffer[bitswap<24>(i,23,22,21,20,19,18,17,16,7,6,5,4,3,15,14,13,12,9,8,2,1,11,10, 0)];
	}


	ROM = memregion("fg_map")->base();
	len = memregion("fg_map")->bytes();
	memcpy( &buffer[0], ROM, len );
	for (int i = 0; i < len; i++)
	{
		ROM[i]=buffer[bitswap<24>(i,23,22,21,20,19,18,17,16,15 ,6,5,4,3,12,11,10,9,14,13,2,1,8,7 ,0  )];
	}

}

GAME( 1986, darkmist, 0, darkmist, darkmist, darkmist_state, init_darkmist, ROT270, "Seibu Kaihatsu (Taito license)", "The Lost Castle In Darkmist", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
